Stories are straightforward. A tale, a myth, events, a connection-- a story can be born of them. Constellations are both made and consist of stories.
But the Scenario... Scenarios you can say are like challenges? Quests. Missions. Tasks. They act as obstacles that must be overcome in order to progress toward the overall end of the scenarios.
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What's the difference between a Story and a Scenario, then...?
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But the Scenario... Scenarios you can say are like challenges? Quests. Missions. Tasks. They act as obstacles that must be overcome in order to progress toward the overall end of the scenarios.
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[He is thinking to himself that it sounds like she lives in an annoyingly complex world, as if he does not also live in an annoyingly complex world.]
What's at the end of the scenarios, then? The goal, presumably.
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[ everyone's worlds are fucked up and weird. look at filbo ]
Until you reach the end, you're forced to survive and tackle every challenge set ahead of you. So everyone aims to complete the scenarios.
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It sounds like a nuisance, to say the least.