[ sometimes you are made of stories and have sentient stories that visually show around you. it really is such a strange concept compared to NORMAL REGULAR ABILITIES. orv really is so funny. ]
If their grading is low enough, yes. But with story control, they all are easy to keep in line and in check. In the end, it depends on the holder of said story.
[ OF COURSE HE DOES. but she doesn't look too embarrassed... she's happy with this little baby story. it is but a child. ]
Oh, yes, he was there as it was stabilizing. His reaction was... interesting! [ well, she looks amused here. it was a bit funny tbh. ] But I have a few collections of new stories now, a few connections, and of course the more obvious in being Hell.
[ orv really has random stories for characters depending on what happens. like 'One Who Opposes the Miracle' to smth like 'Pebble and I.' it truly could be anything. ]
[ORV IS OUT HERE DOING SO MUCH... ALSO HELP. PEBBLE AND I. same energy as that one chinese poet who just wrote about his cat 2000 years ago.]
Ah. So it has more to do with your power, rather than the strength or newness of the story itself.
[HE SEES... HE THINKS?? orv gods are even weirder than archons. Their system feels straightforward comparatively, damn. But he also looks amused!]
I'm sure that it was both interesting and entertaining, knowing him. [SILLY CHANDRA not wanting to admit he's made connections...] Always room for more stories though, hm? Even in Hell.
Your power and the grade of the story, yes. You can have a powerful story, but it doesn't mean much if you do not have the strength and control to guide it.
[ orv constellations are weird as hell. but yeah, it's pretty straightforward for the most part. ]
A bit. [ she will admit to that. ] Of course, stories can always be made.
Stories are straightforward. A tale, a myth, events, a connection-- a story can be born of them. Constellations are both made and consist of stories.
But the Scenario... Scenarios you can say are like challenges? Quests. Missions. Tasks. They act as obstacles that must be overcome in order to progress toward the overall end of the scenarios.
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If their grading is low enough, yes. But with story control, they all are easy to keep in line and in check. In the end, it depends on the holder of said story.
[ OF COURSE HE DOES. but she doesn't look too embarrassed... she's happy with this little baby story. it is but a child. ]
Oh, yes, he was there as it was stabilizing. His reaction was... interesting! [ well, she looks amused here. it was a bit funny tbh. ] But I have a few collections of new stories now, a few connections, and of course the more obvious in being Hell.
[ orv really has random stories for characters depending on what happens. like 'One Who Opposes the Miracle' to smth like 'Pebble and I.' it truly could be anything. ]
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Ah. So it has more to do with your power, rather than the strength or newness of the story itself.
[HE SEES... HE THINKS?? orv gods are even weirder than archons. Their system feels straightforward comparatively, damn. But he also looks amused!]
I'm sure that it was both interesting and entertaining, knowing him. [SILLY CHANDRA not wanting to admit he's made connections...] Always room for more stories though, hm? Even in Hell.
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[ orv constellations are weird as hell. but yeah, it's pretty straightforward for the most part. ]
A bit. [ she will admit to that. ] Of course, stories can always be made.
[ a mischevious look shows. ]
There can even be a story with you. [ HEHE. ]
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Also he's just GIVING HER A LOOK BACK, LEAVE HIM OUTTA THIS.]
I think you have more than enough without me making an appearance in any of them.
[She already has one purple twink story, she does not need TWO!!]
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Stories are born of anything, I do not control when or where it happens. Outside of Scenarios anyways.
[ so if one becomes born of it... looks at your cyoa. so be it. ]
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What's the difference between a Story and a Scenario, then...?
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But the Scenario... Scenarios you can say are like challenges? Quests. Missions. Tasks. They act as obstacles that must be overcome in order to progress toward the overall end of the scenarios.
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[He is thinking to himself that it sounds like she lives in an annoyingly complex world, as if he does not also live in an annoyingly complex world.]
What's at the end of the scenarios, then? The goal, presumably.
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[ everyone's worlds are fucked up and weird. look at filbo ]
Until you reach the end, you're forced to survive and tackle every challenge set ahead of you. So everyone aims to complete the scenarios.
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It sounds like a nuisance, to say the least.